MM8BDM Forum

The Nano Tower
Reincarnation Mark 1 • September. 21, 2024, 2:07 PM
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I am trained in gorilla warfare and Im the top sniper in the entire imageboards.
I am trained in gorilla warfare and Im the top sniper in the entire imageboards.
December. 10, 2024, 4:34 AM Copy Link
Why you need a EULA on a mod for a Mega Man fan-game?
✦ [ZDBO] ZDoom Brasil Oficial Community Leader ✦ ✦ Watching from the top of The Nano Tower ✦
✦ [ZDBO] ZDoom Brasil Oficial Community Leader ✦ ✦ Watching from the top of The Nano Tower ✦
February. 16, 2025, 6:29 PM (Edited by Reincarnation Mark 1) Copy Link
Pumpkin said:
Why you need a EULA on a mod for a Mega Man fan-game?

No idea what your talking about, didn't this issue got resolved already? As explained before, the READ-ME was old. However, if what you want is a more in-depth explanation, there is a real reason as to why it was so enforced.

Back in the day, [tspg] rules were kinda weak and most of the time content would get stolen. Hell, we didn't even had a player user name tracker like today meaning peoples could impersonate with each other's nick names.

One of the best examples of a project that has turned into a complete shitshow on the Doom community is the Complex Doom project where the amount of assets stolen and no credits given is astronomical.

And yes, as a content creator for this game and community i don't want my content stolen, and i am 100% sure that literally any mod maker can agree with me on that, working thousands of hours long so your content gets stolen with no credits and respect to the original creator is bad. If anyone wants help with your particular mod, just contact me directly and we can make new content for you, but never give what is already inside our projects, we don't want trouble with that.
✦ [ZDBO] ZDoom Brasil Oficial Community Leader ✦ ✦ Watching from the top of The Nano Tower ✦
✦ [ZDBO] ZDoom Brasil Oficial Community Leader ✦ ✦ Watching from the top of The Nano Tower ✦
February. 18, 2025, 2:27 PM (Edited by Reincarnation Mark 1) Copy Link
The Nano Tower V10AH Released!

This minor hotfix version basically adds something that should have been added in V10A and also fixes some minor issues, but i unfortunately didn't had time to code it properly before the release even though everything was already planned by (TNTPT), with all the pressure of so many players on the community wanting to experience the mod and being so curious about it we had to release it without these changes.

This hotfix does not have a changelog in-game as it is not necessary, so i'll just list here what got added and what got changed:

#1 - Particle effects were added to the game, now your character can get wet with water or oil, burn in flames or get frozen, just hit your opponent with a weapon that has any of these characteristics or launch yourself at a terrain that has splashes and BAM!... Those does not change the gameplay of course, they are merely cosmetic but they can emit noises and light you up with dynamic lights so there's a chance you'll get spotted because of that.

#2 - Fixed and polished all actors that are spawned and attached to the player such as footstep sounds. There were some bugs related to that, check issue #84 on the known issues tab at the main post.

#3 - The project's versioning got changed, now the "test" versions are only going to be used when a major version is released and once things are stabilized, they are going to be released as "stable". This gives us freedom to change the WAD at any time if a minor problem is found.

For the future, we have plans for the Terminator game mode, stay tuned.
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