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Wizards Convention
BullGator • January. 17, 2025, 1:50 PM
I like alligators. That is all.
I like alligators. That is all.
January. 19, 2025, 9:01 PM (Edited by BullGator) Copy Link
Wizards Convention - Wild Magic


Hello and welcome to the Wizard's convention! Take a seat or go for a walk around this place to learn more about all things wizardy and magical magics.
This mod focused around team play with various robot masters joining in donning their brand new and hot topic™️ wizard hats! You may have heard (or even played, or neither) of Wizcon a couple of years back, this is the mod's continuation, slowly rebuilt with some added spiciness now that there are a lot more features to work with.

All of the wizards have a preferred play-style and have adjusted their circuits to better represent their supposed element. There will be plenty more wizards joining in to the convention.
Currently intended for Capture the Flag, although it can be played in other team modes such as Team Deathmatch, Team Possession, etc.

Current wizards attending and their general play-style:

  • Maestro wizard (Offensive/Copywep)
  • Ice wizard (Defense/Defender)
  • Fire wizard (Offensive)
  • Nature wizard (Healer/Support)
  • Lightning wizard (Support)
  • Water wizard (Healer/Combat Medic)
  • Air wizard (Area Denial/Support)

Download Wizconvo v1a!




Wild Magic orb
Available in CTF maps supported by ScoreFrenzy/ObjectiveCombo. (Will be changed to support majority CTF and non-CTF maps in a future version)
Upon picking it up, you and your team receive one strong buff for 30 seconds.
Currently the buffs are: True healing regeneration (Unnafected by anti-heal), Self-Regenerating armor, speed buff and a damage buff. More buffs will be added in future updates.
These buffs will periodically appear in the middle of the map.
Every one of the buffs provided by this orb does not persist after death.




Anti-heal
Taking any form of damage (Including but not limited to map hazards) applies anti heal to you for 5 seconds, which reduces healing received by the % displayed on the icon.
Anti-heal increases over time and has a cap. Most sources of healing from other mages is affected by anti-heal unless stated otherwise.
Vanilla health pickups are NOT affected by anti-heal.

I am trained in gorilla warfare and Im the top sniper in the entire imageboards.
I am trained in gorilla warfare and Im the top sniper in the entire imageboards.
January. 18, 2025, 2:25 PM Copy Link
This is it, robots learning magic, the disunified theory is real.