MM8BDM Forum

Team Spawn Feedback Thread
LlamaHombre • December. 20, 2024, 4:57 PM
December. 20, 2024, 4:57 PM Copy Link
Continuation of a thread from the old forums - post any team spawn related feedback here. This can be anything, but some ideas include:
- Observations of Team Imbalance
- Suggestions for spawns to be moved
- Suggestions for map layout to be adjusted to better suit existing spawns
- Reports of broken spawns
- Reports of unsafe spawns

etc.
December. 20, 2024, 5:10 PM Copy Link
A handful of the maps already being looked at for v6c:
- MM3TOP (choke reduction)
- MM6KNI (choke reduction / imbalance)
- MMBKIN (spawn repositioning)
- MMVURA (choke reduction / imbalance)

Screenshots and whatnot likely to come out after testing.
Don't sweat the petty things, but don't pet the sweaty things
Don't sweat the petty things, but don't pet the sweaty things
December. 20, 2024, 5:12 PM Copy Link
I remember MM9GAL having very lopsided team spawns with one spawn being in a really bad choke spot. Although maybe a layout tweak could help remedy that instead of moving around spawns?
8BDM's resident classes streamer https://www.twitch.tv/nxbulaa_
8BDM's resident classes streamer https://www.twitch.tv/nxbulaa_
December. 20, 2024, 5:20 PM Copy Link
is MMKENK being looked at? the spawns are pretty nightmarish, with one wily/light getting free access to the other teams backline via a teleporter at round start.
Trillster Administrator
what's a code
Administrator
what's a code
December. 20, 2024, 5:21 PM Copy Link
Nxbulaa_ said:
is MMKENK being looked at? the spawns are pretty nightmarish, with one wily/light getting free access to the other teams backline via a teleporter at round start.

MMKENK was already addressed in V6B.
8BDM's resident classes streamer https://www.twitch.tv/nxbulaa_
8BDM's resident classes streamer https://www.twitch.tv/nxbulaa_
December. 20, 2024, 5:27 PM (Edited by Nxbulaa_) Copy Link
Trillster said:
Nxbulaa_ said:
is MMKENK being looked at? the spawns are pretty nightmarish, with one wily/light getting free access to the other teams backline via a teleporter at round start.

MMKENK was already addressed in V6B.

yikes, that's fucking embarassing

ignore me for now then I'll come back with more thoughts later
edit: if i have thoughts on stuff like chokepoints being too hard to push is it okay even if theyre not related to spawns
December. 20, 2024, 5:32 PM Copy Link
Sure, why not - those probably create or are exacerbated by Team Imbalance anyways.