MM8BDM Forum

[WIP] Score Frenzy - Objective Combo Recode
Binary • July. 17, 2024, 9:47 AM
September. 12, 2024, 1:37 PM (Edited by Binary) Copy Link


Score Frenzy
Using the old framework of Objective Combo, I have recoded it to be more modular, allowing for:
    * Support for non-CTF maps
    * Easier implementation of custom gamemodes, including ones that can rely on a specific map
    * Reactor painstates
    * Easier implementation of paths for modes like Multi-Point Capture and Escort.


The same gamemodes from Objective Combo exist (using screenshots from the old post, for now):
Existing Game Modes

As well as a few others I plan on adding.

New Game Modes


Documentation will be included in the PK3 file when it releases.



BTW, if you want to add support for YOUR MAPS with this, atm I can give a pre-release build for now, as long as it doesn't get shared around/leaked.
July. 17, 2024, 6:27 PM (Edited by Binary) Copy Link
The first (actually) new gamemode I'm willing to showcase...
Multi-Point Capture
This mode works similarly to King Of The Hill, except with multiple points. Capture the most points before time runs out to win.


This game mode requires custom positioning setup similar to Evil Escort, however it will always spawn a control point in the center of the map.
September. 12, 2024, 9:14 AM (Edited by Binary) Copy Link
The second gamemode that I've added:
Deathmatch
Pretty much a modified version of Arena, where it's Team Deathmatch instead.


I'm not sure what else to specifically add right now, but I am thinking of trying to recreate Capture The Flag next (you can't just switch the gamemode because of replaced actors)
September. 12, 2024, 1:29 PM (Edited by Binary) Copy Link
Another gamemode backport..
Beacon Brawl
Spawns a beacon somewhere on the map, picking it up will lower the amount of points your team has based on the amount of nearby allies. Dying will give the target player your beacon. Lose all of your team's points to win.

I have added an emergency timer in case it spawns out of bounds, and the sprite will be replaced at some point.