Mega Man 8-Bit Deathmatch Forum

[Debug / QoL] HitVoxel - Hitbox Viewer!
Binary • March. 3, 2026, 6:40 PM
March. 3, 2026, 7:06 PM (Edited by Binary) Copy Link
idk how to introduce this so I'll just show a few screenshots + CVars.


yes that is the actual hitbox, rofl
Changes colors when +RIPPER flag is applied




To toggle:
Server MUST set "mm8bdm_sv_showhitboxes" to 1 / true
Client MUST set "mm8bdm_showhitboxes" and/or "mm8bdm_showhurtboxes" to 1 / true
Note it might be unstable / slightly inaccurate, though from my testing it seems to work ok.

DOWNLOAD!
Uses some code / voxel by Bull Gator, though I have added a sprite / model option for Software / OpenGL users.

Also it might not work with small hitboxes soo 🤷‍♂️
March. 3, 2026, 6:50 PM Copy Link
gonna note before anyone asks:

I didn't add anything for A_Explode because you'd have to add a script call to every instance of it in your mod, not worth it rn