Mega Man 8-Bit Deathmatch Forum
Team Cooperative

Dr. Yellow • June. 8, 2025, 1:50 AM
July. 31, 2025, 3:47 AM (Edited by HoneybeeSorceress)
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Hey, sorry if I'm being dumb, and missing something. I think I read everything thoroughly, but have issues processing text. Friends and I have hit a point, CH9 where no enemy team appears. Is this a bug or is the mod incomplete at the moment?
July. 30, 2025, 2:49 AM
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Try reloading the map through the map/changemap commands.
July. 31, 2025, 4:38 AM (Edited by HoneybeeSorceress)
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Gh said:
Try reloading the map through the map/changemap commands.
I'll give it a try when I can and see if that changes anything. Thank you for the reply. ♥
August. 1, 2025, 12:14 AM (Edited by HoneybeeSorceress)
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The map reset didn't work, however adding your own bots in the event this happens works entirely fine. It's a good workaround, I feel. I can also confirm this doesn't happen in ch10, and bots load as normal.
August. 1, 2025, 6:31 PM
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Um, is it supposed to be blocked from hosting on TSPG? I'd like to be able to play this with my friends but I can't self-host.
August. 1, 2025, 6:40 PM (Edited by Stardust Motion)
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You probably should use teamcoop-v1c-6b-hotfix.pk3
https://allfearthesentinel.com/zandronum/wads.php?&name=teamcoop
https://allfearthesentinel.com/zandronum/wads.php?&name=teamcoop
August. 1, 2025, 6:51 PM (Edited by GalacticNovie)
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Oh, I was under the impression that was an add-on to the mod (ie you load v1c then v1c-hotfix) rather than a standalone pk3. Thanks!