Mega Man 8-Bit Deathmatch Forum

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Played a video game once or twice
User Info
dot.jpeg
Played a video game once or twice
July. 22, 2025, 2:11 AM ComHotel 🏝️
grieving. now i can't verbally abuse her over not putting my Super Epic Awesome Megaman OC that i spent many hours laboring over with crayons in ch for the thousandth time
July. 22, 2025, 12:44 AM REVAMPED MM8BDM Text Color Guide
thank you guys for reminding me that i needed to update this lol
November. 29, 2024, 8:39 PM ComHotel 🏝️
geekiegarden said:
would you become part of the hotel or would it become part of you

the map is already a part of me therefore i become part of the hotel
November. 29, 2024, 6:44 PM (Edited by dot.jpeg) REVAMPED MM8BDM Text Color Guide
image embeds are fixed now! turns out the image host i was using shut down a couple months ago, so i'm now using catbox.moe which will hopefully serve as a more permanent choice
July. 5, 2024, 3:43 PM ComHotel 🏝️
when i die i want my ashes spread over comhotel
June. 14, 2024, 3:44 PM ComHotel 🏝️
geekiegarden said:
personally i think there should be a tamagotchi pet sim mechanic in ch (:

vpets would be fire. collecting different themed trinkets, getting rare pets, trading; it seems to align well with the appeal of fishing
July. 22, 2025, 12:54 AM (Edited by dot.jpeg) REVAMPED MM8BDM Text Color Guide
~Credit for original thread and images (then and now) goes to Superjustinbros on the old Cutstuff forums, AND the new forums!~

WARNING: DO NOT EDIT THE .ini FILE WHILE THE GAME IS RUNNING, OR ELSE YOUR SETTINGS WILL BE RESET WHEN YOU SAVE THE FILE.

Note: This guide assumes that anything in quotes does not need to be typed out with quotes in-game. Quotes within quotes, however, should be typed out.




This chart contains all 22 default colors, and the 360 (+5 winky face) colors added in Fuzzball's Text Color PK3. The newest version of Zandronum3.2, which is included with MM8BDM v6b and used on pretty much all servers (hosted by TSPG)— includes all of Fuzzball's added text colors by default. How convenient!!!

How to add colored text
In chat:
Type the "\c" function in chat, and then type your desired color code after the command without a space.
The 22 default colors (The entire top row) can just be typed as-is, but the added colors need square brackets surrounding them.

In all chat messages:
Type the console variable "cl_chatprefix \c" in console, or CTRL+F (Search in file) "cl_chatprefix=" in your Zandronum .ini file (This will have the name you set on your operating system) and type the function on the line containing the CVar. This, of course, does not work with cl_chatsuffix.

In your player name:
Note: Names have a limit of 32 characters, which, as of the release of 3.2, DOES NOT include the characters in a function. It does not count "\c{etc.}" against the 32 character limit.
There are three ways to change your player name colors:
To change it through the console, type "name \c" and then your desired color code.
To change it through the .ini file, CTRL+F "Doom.Player" and scroll down to the "name=" line and type the function.
To change it through Player Setup, edit your name using the function, typing it in the same way you would in chat. Surprisingly enough, this is actually not the easiest way to change colors in your player name, as basic conveniences like moving through text with arrow keys, holding backspace to delete text quicker, and being able to type something after you delete all the characters (???) are not afforded to lowly GUI peasants.

In binds:
Console commands need an extra backslash added to the color function. For example, if you want to bind your "=" key to make it send a chat message saying "This game sucks", you would type "bind = "say \\cgthis game sucks"".

Examples
"\chMegaman" -> "Megaman"
"\cgProto \cuMan" -> "Proto Man"
"\c[c0]Bounce Man" -> "Bounce Man"

Troubleshooting tips
  • CVar refers to the term "console variable", the bit of text with an underscore.
  • The function uses a backslash ("\"), not a forward slash ("/").
  • The function needs to be typed in all lowercase.
    • The color codes are not case-sensitive, so those don't have to be lowercase like the function.
  • Don't include spaces before or after the function unless you want spaces— if you type "\cg fart" instead of "\cgfart", you will get " fart"
  • Console commands generally need an extra backslash added to functions, but CVars and .ini file variables don't.
  • Watch out for character limits— chat messages have them too (128 characters). Zandronum always prunes extra characters in names and chat messages.

Have fun with this knowledge of colors in meganmans!!!111!!11!!!11!!1
June. 5, 2024, 6:42 PM A New Look
oh shit HYPE! very nice to see the forum with a fresh coat of paint. megamans forever