Mega Man 8-Bit Deathmatch Forum
September. 12, 2024, 1:29 PM (Edited by Binary)
Score Frenzy - Gamemode Mod Compilation!
Another gamemode backport..
Beacon Brawl
Spawns a beacon somewhere on the map, picking it up will lower the amount of points your team has based on the amount of nearby allies. Dying will give the target player your beacon. Lose all of your team's points to win.

I have added an emergency timer in case it spawns out of bounds, and the sprite will be replaced at some point.
Beacon Brawl
Spawns a beacon somewhere on the map, picking it up will lower the amount of points your team has based on the amount of nearby allies. Dying will give the target player your beacon. Lose all of your team's points to win.

I have added an emergency timer in case it spawns out of bounds, and the sprite will be replaced at some point.
September. 12, 2024, 9:14 AM (Edited by Binary)
Score Frenzy - Gamemode Mod Compilation!
The second gamemode that I've added:
Deathmatch
Pretty much a modified version of Arena, where it's Team Deathmatch instead.

I'm not sure what else to specifically add right now, but I am thinking of trying to recreate Capture The Flag next (you can't just switch the gamemode because of replaced actors)
Deathmatch
Pretty much a modified version of Arena, where it's Team Deathmatch instead.

I'm not sure what else to specifically add right now, but I am thinking of trying to recreate Capture The Flag next (you can't just switch the gamemode because of replaced actors)
July. 17, 2024, 6:27 PM (Edited by Binary)
Score Frenzy - Gamemode Mod Compilation!
The first (actually) new gamemode I'm willing to showcase...
Multi-Point Capture
This mode works similarly to King Of The Hill, except with multiple points. Capture the most points before time runs out to win.

This game mode requires custom positioning setup similar to Evil Escort, however it will always spawn a control point in the center of the map.
Multi-Point Capture
This mode works similarly to King Of The Hill, except with multiple points. Capture the most points before time runs out to win.

This game mode requires custom positioning setup similar to Evil Escort, however it will always spawn a control point in the center of the map.
October. 21, 2025, 1:10 PM (Edited by Binary)
Score Frenzy - Gamemode Mod Compilation!
Score Frenzy
Using the old framework of Objective Combo (a compilation of old gamemode mods in one), I have recoded it to be more modular, allowing for:
- * Support for non-CTF maps
* Easier implementation of custom gamemodes, including ones that can rely on a specific map
* Reactor painstates
* Easier implementation of paths for modes like Multi-Point Capture and Escort.
The same gamemodes from Objective Combo exist (using screenshots from the old post, for now):
Existing Game Modes
As well as a few others I plan on adding.
New Game Modes
Supported Maps
- MMCTF01 - MMCTF25 (Escort, Multi-Point Capture)
MMECTF08 (Escort, Multi-Point Capture)
RECTF01 - RECTF08 (Escort)
7STCTF (Escort, Multi-Point Capture)
Download
Source Code
Documentation is included in the PK3.
Please make sure to set pointlimit, fraglimit, and winlimit!!
BTW, if you want to add support for YOUR MAPS with this, use this PK3 and UDBScript file with Ultimate Doom Builder to more precisely place pathing/control points.
For Escort it goes from Wily Team to Light Team, and it logs the actors in order.
July. 24, 2025, 7:49 PM (Edited by Binary)
Grand Classes - v2eh5
ABOUT
Grand Classes started as an experiment, but is now a "semi-crossover" class mod, using assets from my previous projects.
This mod is designed for THE LATEST 3.2 BUILD! IT WILL NOT WORK ON 3.1 OR EARLIER!
FEATURES
ACS-Based Menus


Completely redone SBARINFO


SCREENSHOTS


Links
Download Here!
Alternate Download
Modding API
Note the current release (v2eh5) doesn't allow for addon compatibility with all v6b mods, however the next release will.


Looking for v2D in particular?
Grand Classes started as an experiment, but is now a "semi-crossover" class mod, using assets from my previous projects.
This mod is designed for THE LATEST 3.2 BUILD! IT WILL NOT WORK ON 3.1 OR EARLIER!
FEATURES
ACS-Based Menus


Completely redone SBARINFO


SCREENSHOTS


Links
Download Here!
Alternate Download
Modding API
Note the current release (v2eh5) doesn't allow for addon compatibility with all v6b mods, however the next release will.


Looking for v2D in particular?








