MM8BDM Forum

Trillster Administrator
what's a code
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Trillster
Administrator
what's a code
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June. 12, 2024, 10:25 PM forum time zone
You can now modify your time zone alongside the other user profile settings.
June. 10, 2024, 7:38 PM A New Look
Laggy Blazko said:
Is there any "view unread posts" function here? I can't find it.

Just pretend this button always existed, thanks.

The video above is only applicable to MM8BDM v6a servers / offline play which are running the following file:
https://allfearthesentinel.com/zandronum/download.php?file=v6a_menudef_3.2-240405-2229a.pk3

The option to bind a push to talk button can also be found in the Customize Controls menu's Multiplayer Interaction section, so there's no need to run a console command to bind it.

For these menus and options to be available in MM8BDM v6b, the following file must be loaded:
https://allfearthesentinel.com/zandronum/download.php?file=v6b_menudef_3.2-240405-2229a.pk3

MM8BDM v6c will fix the menus to properly include these voice chat menus and options.
June. 2, 2024, 10:11 PM [SUGGESTION] More Details on Automap
As the person who implemented this initially for Gondola, I definitely would be interested in having a similar feature carry over. Regarding weapons, however, the concern was that it'd require modders (and ourselves) to implement an extra actor and graphic for every weapon that we make.

Reason being, Zandronum doesn't have the feature to allow us to transfer the sprite from one actor to another. Even if it did, we'd still probably want to use a separate graphic that's offsetted differently, since using the current weapon icon's offsets causes a weird swivel effect as you rotate the automap.

I'm also not sure if automap icons for the circuit board and terminator sphere pickups would be the most fitting for those game modes since they don't use the radar like CTF and Skulltag. While those modes were still getting overhauled in V6B, we toyed with the idea of having a "proximity" radar instead of the typical CTF radar, but I'm not sure if there'd be a way to reflect that mechanic on the automap.
June. 2, 2024, 2:28 PM We need linedef portals in MM8BDM!
This isn't up to MM8BDM either way, this would need to be implemented in Zandronum.
June. 1, 2024, 11:36 PM forum time zone
It's currently a set EST. I can look into time zone options at a later time.
June. 1, 2024, 6:31 PM A New Look
Welcome to the new Mega Man 8-Bit Deathmatch website!

Unfortunately, Cutstuff became a bit unmanageable with its age, so with that in mind, we've built this new site custom for MM8BDM with newer tools. With this new site, you'll find better integration between the forum and news blog so that new projects and events get a spotlight in their own dedicated section.

Additionally, with the introduction of a brand new server browser and Discord hub, it'll be easier than ever for new players to hop right into the action. We hope that this'll help new players become active in the community much quicker.

Let us know if you encounter any issues with the new site and we'll get it patched up quick!
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