Mega Man 8-Bit Deathmatch Forum

savebak v2 - Prevent campaign progress loss
TDRR • November. 9, 2025, 9:48 PM
And walk in love, just as Christ also loved you and gave Himself up for us, an offering and a sacrifice to God as a fragrant aroma. (Ephesians 5:2)
And walk in love, just as Christ also loved you and gave Himself up for us, an offering and a sacrifice to God as a fragrant aroma. (Ephesians 5:2)
November. 9, 2025, 11:48 PM (Edited by TDRR) Copy Link
A tiny addon to help you manually store the current save data into a file, just in case Zandronum decides to not save or crash on exit, costing you potentially hours of progress!

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To use it, simply use `logfile filename` to create a log with the specified filename in Zandro's current folder. By default (controllable with `sbak_autosave`) the save CVARs will be printed to the console (and the active log file) every time you enter a map in singleplayer. You can also do this manually by using `savebak`. Then you can just replace the existing CVARs in the .ini following the slightly more detailed instructions in the mod itself, in case the game crashed or otherwise didn't save.