Mega Man 8-Bit Deathmatch Forum
[GAME MODE] March of the Metools!
Binary • January. 11, 2026, 10:10 AM
January. 11, 2026, 7:47 PM (Edited by Binary)
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Updated from the original by CutmanMike:
- Compass icons now use v6b's customizable teamcolors
- Now works with up to 4 teams maps as if there are any maps that support 3-4 teams smh
- Now works with most non-CTF maps, reusing the same system Screw Scramble uses
- Added a HUD made by Query
- Added a mugshot made by Brash Buster
- Now works with mods like CBM if you had a reason to
- Hiding now doesn't protect you from hazards
Original Description:
One player on each team is transformed into a Metool. Metools have slower movement, cannot attack and have increased health. Metools can however hide (using fire1) which makes them invulnerable but drains their energy, which recharges after a short time. The object of the game is to help your team's Metool make it to the Exit crystal which is located in the opposing team's base where the CTF flags were once located. For teams to be successful you must co-operate and protect your Metool while preventing the enemy Metool from making it to your exit crystal. If a Metool dies, another random player gets to be the Metool.
Download version 2e!
Score Frenzy patch
PLEASE turn off Hazard Respawn if hosting with CBM / GC, it can and will cause issues!


