Mega Man 8-Bit Deathmatch Forum

El cobra(SkullSnake)
Making mods in my spare time Known as: The Bloons mod guy.
User Info
El cobra(SkullSnake)
Making mods in my spare time Known as: The Bloons mod guy.
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October. 30, 2025, 7:18 AM Cobra's MM8BDM mod updates
I sent a post 6 days ago about what I've been doing, well the train is still going so...

A trailer for the full release of V2! With a rough estimation of when the mod should be done as long as nothing bad happens!
October. 30, 2025, 7:15 AM (Edited by El cobra(SkullSnake)) Cobra's Bloons Mod V2 Beta thread
Sorry for the extremely late response (although I don't use the forums much) there currently is no download link for the beta, but the full version should be out in a month or two. I post mod news in the channel below as it's way easier that way.

https://mm8bdm.net/forum/thread/cobra-s-mm8bdm-mod-updates-76
October. 23, 2025, 7:07 PM Cobra's MM8BDM mod updates
Now anyone who was following this channel wandering "WHERE THE BLOODY HELL HAVE YOU BEEN" (Murdoc F Niccals from Gorillaz)


Well I've been pretty busy and forgot to post here, but I do have a massive set of stuff to show off this time!
Images:





Map news:






Quite a bunch of screenshots to make up for my absence... What? That's not enough? Well I guess there is a whole playlist I have of what I've done in the past few months, show a bunch of this stuff in action so have a look at those if you feel like it.
Videos:
Most recent one

The playlist for those who want to watch the whole series:

And that's all I have for now! I'll post more news when I'm nearly done with everything for BloonsModV2!
July. 10, 2025, 9:14 PM Cobra's MM8BDM mod updates
New screenshots for this month:




That's all for now!
June. 15, 2025, 1:08 AM Cobra's MM8BDM mod updates
I know giant walls of text are boring as fuck to read so I'm going to try and change the weekly post into a monthly screenshots post just for this place. So it's less text & more images!

I'll start by posting a few mod related screenshots today!





Alright Have fun with those and I'll see you all next time!
June. 15, 2025, 12:52 AM Cobra's MM8BDM mod updates
Weekly mod news 15/6/2025 "Hammering more code & visuals"

Bloons mod: "Ballin with style"
1. Updated mortar monkey dunk functionality, now any tier can use the mortar launch & dunk mechanics.
2. Mortar shovel does double damage after a mortar launch until you touch the ground, but the duration can be extended if you swing a shovel right before hitting the ground & jumping. If you are good at "bunny hopping" you'll do quite a lot of damage but it does have drawbacks!
3. Explosions have SFX now!
4. Glue strike/Storm & Pop & Awe abilities no longer have a money deleting issue.
5. Mortar monkey attack icons implemented!
6. Some ability visual effects added to Super fanclub, Plasma fanclub, Bloon sabotage & Grand Saboteur.
7. New projectile & misc sprites added to classes

Other:
1. Made video: Vclasses Shenans: Piracy! while getting turned to ash...

Plans for next week? I'll go and tackle some super monkey stuff this week, most likely refining the middle & bottom paths & making big visual changes. But if those get done early then I might have a go at the sun temple rework.
June. 8, 2025, 1:47 AM Cobra's MM8BDM mod updates
Weekly mod news 8/6/2025 "Starting winter with a bunch of visual changes! & plenty of additions"

Bloons mod: "New glue FX & projectile visuals? Also some hidden bugs were smashed"
1. New glue projectile FX
2. Patched a bug with MoabGlue/003Glue's charge attack, now it covers a wide area with a range limit.
3. Brand new Shield health mechanic added! (Currently unaccessable by both Monkeys & Bloons)
4. Applied new sounds to respective monkeys: Dart, Boomerang, Glue.
5. Made brand new explosion visuals! Applied to Mortar monkey shells & Ninja monkey bombs!
6. Mortar monkey code updated!
7. Early balance change: Default Mortar monkey shell pierce reduced: 30 > 25. But he gains a shovel that pops 2 layers a hit which makes up for it!
8. Fixed a bug with flash bomb & new explosives giving no money to the player, but that is fixed now!
9. Bloons can now have stun & Afterburn stacked on top of each other. Creating "StunBurning" which is just like "SuperGlueCorrosive" but fire.
10. Small code update to Bloons, regarding passing Dubuffs.
11. Ninja monkey icons optimized & implemented! + recode to caltrop & flash bomb reserves.

Plans for next week? I'm going to tackle more monkey code & try to get the new code for everyone else done before tackling the super monkey's sun avatar & robo monkey paths (Top & Middle, I've already updated the bottom path this week!).
May. 30, 2025, 6:40 PM Cobra's MM8BDM mod updates
Weekly mod news 31/5/2025 "Autumn comes to an end, as we prepare for the cold winter. + YT Channel anniversary!"

Bloons mod: "Well I guess some optimizations before Winter?"
1. Fixed names for a bunch of sounds
2. Optimized dart super & plasma fanclub ability code.
3. Some minor bug fixes that are not really worth mentioning

Other:
1. Made video: Skullsnake's 4 year anniversary! (Mod news showcase May)

Plans for next week? I was originally planning to have a new beta for June as a yearly tradition, but some of the reworked code & new kit additions needs more time before that could be released. Instead I'll save the new features for the full release of the mod that should be done by the end of the year if things go well! Now I'm either going to make some visual effects to ease some stress & relax in the upcoming week.
May. 25, 2025, 2:30 AM Cobra's MM8BDM mod updates
Weekly mod news 25/5/2025 "Super upgrades! Long loading fix & more!"

Bloons mod: "Fixing long load time & more code upgrades!"
1. New debuff added: Glaive shred! Moab class bloons may soak up all the layers of a glaive but they constantly take a lot of damage from this stackable DOT effect exclusive to the glaive lord!
2. Implemented ninja monkey's attack icons & cooldowns.
3. A massive wave of code optimization was done to fix a long loading time issue.
4. fixed a small naming issue (004GluePuddle > GluePuddle004)
5. updated hitbox names for Mortar monkey shells.
6. Implemented fortified bloons (I removed them to make the recode easier but they are back now!) (Only basic reds so far!)
7. Moab Bloon sprites updated!
8. BFB bloon sprites updated!

Plans for next week? Time to compile the stuff within 6 days, I'm releasing next week's mod news a day early so it's not a wierd case of the video coming out then a mod news the very next day.
May. 18, 2025, 3:52 AM Cobra's MM8BDM mod updates
Weekly mod news 18/5/2025 "More code updates"

Bloons mod: "Super powerful Sniper precision shot, Ninja sticky bomb reworks + more!"
1. Updates to Flash bomb explosion code, allowing for decamo, taking layers & stunning all in one attack! (If you use Counter espionage or 020Ninja for short)
2. updates to afterburn warper, allowing for it to be refreshed by afterburn inducing attacks.
3. Ninja monkeys can now use the Sai when spawning in, Crouching ninja & Shadow double are both binded to the Zoom button & are one single optional upgrade now. (Pending rework for Crounching ninja)
4. Prices have been adjusted for the Katana & Ninja technique optional upgrades, while also fixing a price bug on it.
Katana: 900 > 1200
Techniques: 1000 & 2000 > 4000
5. Ninja monkey "Crouching ninja" technique reworked to be a fast & precise movement tool, useful for popping a few Bloons or as a get out option. (Still need to add high tier upgraded versions)
6. started working on a new map
7. Updated some of the boomerang monkey code! Now all boomerangs account for pitch!

Plans for next week? Some alright progress this week, but I plan to handle the super monkey updates in the upcoming week & polish more abilities afterward.
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