MM8BDM Forum
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Reincarnation Mark 1
✦ [ZDBO] ZDoom Brasil Oficial Community Leader ✦
✦ Watching from the top of The Nano Tower ✦
User Info
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Reincarnation Mark 1
✦ [ZDBO] ZDoom Brasil Oficial Community Leader ✦
✦ Watching from the top of The Nano Tower ✦
February. 18, 2025, 2:27 PM (Edited by Reincarnation Mark 1)
The Nano Tower
The Nano Tower V10AH Released!
This minor hotfix version basically adds something that should have been added in V10A and also fixes some minor issues, but i unfortunately didn't had time to code it properly before the release even though everything was already planned by (TNTPT), with all the pressure of so many players on the community wanting to experience the mod and being so curious about it we had to release it without these changes.
This hotfix does not have a changelog in-game as it is not necessary, so i'll just list here what got added and what got changed:
#1 - Particle effects were added to the game, now your character can get wet with water or oil, burn in flames or get frozen, just hit your opponent with a weapon that has any of these characteristics or launch yourself at a terrain that has splashes and BAM!... Those does not change the gameplay of course, they are merely cosmetic but they can emit noises and light you up with dynamic lights so there's a chance you'll get spotted because of that.
#2 - Fixed and polished all actors that are spawned and attached to the player such as footstep sounds. There were some bugs related to that, check issue #84 on the known issues tab at the main post.
#3 - The project's versioning got changed, now the "test" versions are only going to be used when a major version is released and once things are stabilized, they are going to be released as "stable". This gives us freedom to change the WAD at any time if a minor problem is found.
For the future, we have plans for the Terminator game mode, stay tuned.
This minor hotfix version basically adds something that should have been added in V10A and also fixes some minor issues, but i unfortunately didn't had time to code it properly before the release even though everything was already planned by (TNTPT), with all the pressure of so many players on the community wanting to experience the mod and being so curious about it we had to release it without these changes.
This hotfix does not have a changelog in-game as it is not necessary, so i'll just list here what got added and what got changed:
#1 - Particle effects were added to the game, now your character can get wet with water or oil, burn in flames or get frozen, just hit your opponent with a weapon that has any of these characteristics or launch yourself at a terrain that has splashes and BAM!... Those does not change the gameplay of course, they are merely cosmetic but they can emit noises and light you up with dynamic lights so there's a chance you'll get spotted because of that.
#2 - Fixed and polished all actors that are spawned and attached to the player such as footstep sounds. There were some bugs related to that, check issue #84 on the known issues tab at the main post.
#3 - The project's versioning got changed, now the "test" versions are only going to be used when a major version is released and once things are stabilized, they are going to be released as "stable". This gives us freedom to change the WAD at any time if a minor problem is found.
For the future, we have plans for the Terminator game mode, stay tuned.
February. 16, 2025, 6:29 PM (Edited by Reincarnation Mark 1)
The Nano Tower
Pumpkin said:
Why you need a EULA on a mod for a Mega Man fan-game?
No idea what your talking about, didn't this issue got resolved already? As explained before, the READ-ME was old. However, if what you want is a more in-depth explanation, there is a real reason as to why it was so enforced.
Back in the day, [tspg] rules were kinda weak and most of the time content would get stolen. Hell, we didn't even had a player user name tracker like today meaning peoples could impersonate with each other's nick names.
One of the best examples of a project that has turned into a complete shitshow on the Doom community is the Complex Doom project where the amount of assets stolen and no credits given is astronomical.
And yes, as a content creator for this game and community i don't want my content stolen, and i am 100% sure that literally any mod maker can agree with me on that, working thousands of hours long so your content gets stolen with no credits and respect to the original creator is bad. If anyone wants help with your particular mod, just contact me directly and we can make new content for you, but never give what is already inside our projects, we don't want trouble with that.
December. 9, 2024, 7:15 PM
The Nano Tower
The Nano Tower has finally reached its final state where modifications aren't going to happen anymore, would like to thank everyone who actually contributed with useful criticism and play tested the mod rather than blindly criticizing it for no reason at all.
Principally, for the ones who warned me about the forum post and the READ-ME since i really didn't notice how bad it was, guess trying to make the forum post like the in-game style is a bad idea with all the colors.
Many functions and options that were located at the Accessibility Menu had problems, but now they are fixed and its possible to customize the game to your personal preferences. If Quake, FOV, sound effects or even gameplay configurations such as auto running are annoying, disable them on the Accessibility Menu options.
Spark said:
Colors
Principally, for the ones who warned me about the forum post and the READ-ME since i really didn't notice how bad it was, guess trying to make the forum post like the in-game style is a bad idea with all the colors.
Rick Edwardson said:
needs more reverb imo
Many functions and options that were located at the Accessibility Menu had problems, but now they are fixed and its possible to customize the game to your personal preferences. If Quake, FOV, sound effects or even gameplay configurations such as auto running are annoying, disable them on the Accessibility Menu options.
September. 23, 2024, 8:36 PM (Edited by Reincarnation Mark 1)
The Nano Tower
MusashiAA said:
!👑! ☭ Angelius ☭ !👑! said:
snip.
Alright, I'll clear things up:
In the distant past, I provided that sound effect, originally called DARKSTEP.wav, to CBM for Darkman 1's step sound. It would later be used by MM8BDM with my consent. The actual source of the sound effect is most likely some other NES game I ripped it from ages ago, and maybe edited a bit or not, memory is fuzzy as it happened way too long ago.
I'm personally not too attached or worried about its actual sourcing and authorship, as generally I'm pretty lax on the sound contributions I've made and how they're used: you may choose to credit me or not, I generally don't care, this is what I tell people often when asked about permission to use my stuff. Just asking me for permission and acknowledging that it isn't yours is more than enough for me cuz its an act of respect. And even that I cannot control or force people to do, as I have learned over the years with how people have used CBM content very liberally and often even in spite of me and the project I worked on.
Whoever provided you with content and said that they made it all, either lied to your team or provided false or incomplete information. At least in this case, they did. If you did not know the proper sourcing of this one particular and tiny example of content, it's okay. But it would be wise to not pretend to have an aggressive control over the content you use unless you've done all your homework extensively and know where you're getting things from, and from who you're getting it.
You may remove it or not, that's not something I can control. But I do suggest you at least credit the MM8BDM team for the resources that your mod uses, just as they credit me and CBM for the resources that they use from it. I think it's a matter of respect.
Please do not:
- Claim that your team made EVERYTHING they use in TNT: they did not, and they do not properly source where they got everything from and who actually made it.
- Claim that it is your "property": it is not.
- Prevent the real creators of the content used in your mod (be it your team or a third party) from having their content removed from the mod at their request, and that it will remain in "your possesion": not doing so is unfair and disrespectful.
Ok, i see what you are talking about, you are talking about the TANK TRACK SOUNDS right? I was confused at the time because you said MMTFTSPS which is a very equal name to other footstep sounds on the project. I'll remove those if you don't want it in, i thought you were talking about the footstep sounds Striker made for the project which is what we use for like 90% of the skins. However, i just want to say that this is technically a Patch because i took it from base MM8BDM and moved it inside the project (to define it with a different name in SNDINFO and such) your sound has been removed for test 23, this time it was absolutely my fault because i didn't notice the sound name.
September. 23, 2024, 8:29 PM (Edited by Reincarnation Mark 1)
The Nano Tower
Rozark said:
After searching old DMs, it would seem that yes, you're correct. I granted you that permission three years ago (July 7th, 2021). However, that was three years ago, and with no release until now (unless I'm mistaken and it had its own thread on the old forum), I figured you would've asked again just to double check before releasing. Additionally, I granted that permission on the condition that you credit me, by name, for the original.
My name is not mentioned at all within your README or any other document that I've tried searching for.
My name is not mentioned at all within your README or any other document that I've tried searching for.
I ended up removing everything about your text and added the same one i made for the forum thread instead since it already explains everything very well. However, i have to thank you again for allowing me to use it for all these years by the way.
September. 23, 2024, 8:26 PM (Edited by Reincarnation Mark 1)
The Nano Tower
Rozark said:
If you're going to make a ToS or EULA type thing for your content, there's a few things you need to know. First, these types of documents aren't *actually* legally binding. I'm not a lawyer but there's a lot of nuance and loopholes for that stuff. If you're going to write one of these, you need to make sure it's available for people to read *BEFORE* they download it. If by somehow this thing had any chance of holding up in court (again, it doesn't), then it would be immediately thrown out because someone downloaded and accepted to your terms without even reading what they are in the first place.
Speaking of ToS, I'm flattered you decided to copy approximately 21.5% of my own agreement, of which I've included some of the more egregious examples below. Although, I shouldn't really call it that, since when I made my document I wrote it as more of a set of guidelines that, ultimately, entrusts this community with my work. You know, being fine with people sharing my work as long as they credit me (albeit written in a long-winded way), people's assets belonging to them, and just a general "I'm not responsible for your seizures". The thing is, this other 78.5% of what you've done there? It completely removes that nuance. It looks like you've only copied the parts that interested you, their outlines and corporate speak, without reading how they're used in context with everything else. This in turn makes much of what you've written, or attempt to get across, contradict itself.
"[tnt] The Nano Tower's contents (Sounds, musics, sprites, images, story, characters, etc) shouldn't be modified or used anywhere else unless told otherwise by their respective owner Angelius. Editing these resources infringes on the respective owner's rights and creative property and will not be tolerated. Contents made by members of [tntpt] The Nano Tower Projects team are property of Angelius what this means is that even if a member of [tntpt] The Nano Tower Projects Team doesn't want to participate on [tntpt] The Nano Tower Projects Team the provided content will still remain in [tntpt] The Nano Tower Projects Team and Angelius's possession."
Here, for instance, you claim that the entirety of the project's work (presumably, including your team's) belongs to its "respective" owner, which is you, and only you. This is further proven by another statement in this document:
"Only Angelius is responsible for this project meaning only him can edit this project or give permission for others to perform this action, the same also holds any right to take down any projects that uses [tnt] The Nano Tower's files, story or characters."
Additionally, if your content has no association with Megaman or 8BDM as you say it does, then it shouldn't feel the need to try and brag about its accomplishments in comparison to those communities. It should be able to stand strong on its own legs, with no support, as your claims state.
Look. This isn't my project and these aren't my rules. But, if you're going to do this sort of thing, you need to be upfront honest with your potential user base. Your terms need to make sense and you need to not contradict yourself, especially since at the time of writing, it appears as if your project still relies on part of 8BDM in order to accomplish its goal (IE: using these forums and not the doom ones).
I understand I don't "own" how I do my formatting, but generally speaking, approximately 15% to 20% of plagiarism is deemed "acceptable" before it just looks bad. In my opinion, that's even a little too high, as I would only aim for about 5% to 10%.
Speaking of ToS, I'm flattered you decided to copy approximately 21.5% of my own agreement, of which I've included some of the more egregious examples below. Although, I shouldn't really call it that, since when I made my document I wrote it as more of a set of guidelines that, ultimately, entrusts this community with my work. You know, being fine with people sharing my work as long as they credit me (albeit written in a long-winded way), people's assets belonging to them, and just a general "I'm not responsible for your seizures". The thing is, this other 78.5% of what you've done there? It completely removes that nuance. It looks like you've only copied the parts that interested you, their outlines and corporate speak, without reading how they're used in context with everything else. This in turn makes much of what you've written, or attempt to get across, contradict itself.
"[tnt] The Nano Tower's contents (Sounds, musics, sprites, images, story, characters, etc) shouldn't be modified or used anywhere else unless told otherwise by their respective owner Angelius. Editing these resources infringes on the respective owner's rights and creative property and will not be tolerated. Contents made by members of [tntpt] The Nano Tower Projects team are property of Angelius what this means is that even if a member of [tntpt] The Nano Tower Projects Team doesn't want to participate on [tntpt] The Nano Tower Projects Team the provided content will still remain in [tntpt] The Nano Tower Projects Team and Angelius's possession."
Here, for instance, you claim that the entirety of the project's work (presumably, including your team's) belongs to its "respective" owner, which is you, and only you. This is further proven by another statement in this document:
"Only Angelius is responsible for this project meaning only him can edit this project or give permission for others to perform this action, the same also holds any right to take down any projects that uses [tnt] The Nano Tower's files, story or characters."
Additionally, if your content has no association with Megaman or 8BDM as you say it does, then it shouldn't feel the need to try and brag about its accomplishments in comparison to those communities. It should be able to stand strong on its own legs, with no support, as your claims state.
Look. This isn't my project and these aren't my rules. But, if you're going to do this sort of thing, you need to be upfront honest with your potential user base. Your terms need to make sense and you need to not contradict yourself, especially since at the time of writing, it appears as if your project still relies on part of 8BDM in order to accomplish its goal (IE: using these forums and not the doom ones).
I understand I don't "own" how I do my formatting, but generally speaking, approximately 15% to 20% of plagiarism is deemed "acceptable" before it just looks bad. In my opinion, that's even a little too high, as I would only aim for about 5% to 10%.
Hey, you are Rozark! Remember when we talked back then? I asked if i could use your project's READ-ME on mine and you said it was fine. I just changed it a bit as you can see, i believe peoples are taking this way too seriously, i didn't expect this to go like that. I am going to change the forum's thread to fit better what i mean with all of that and also the project's READ-ME file too.
September. 23, 2024, 8:22 PM (Edited by Reincarnation Mark 1)
The Nano Tower
MusashiAA said:
Can you please remove MMTFTSPS.wav from this mod?
It is originally a sound effect from Class Based Modification called DARKSTEP.wav (I have been in charge of sound design for CBM for many many years), later on taken by MM8BDM (where I am credited for sound effect assistance).
I would not like to be associated with this mod either, so please remove it and find a suitable replacement for it.
Your "terms of use and agreement" within the mod's pk3 file (lol a doom mod with tos) are not legally binding, and frankly are disrespectful after taking other people's work and calling it yours, and then attempt to prevent those people from exercising their legitimate ownership over them by rejecting the right to remove them.
================
Not to mention your attempts at making it seem like modifying this mod's content is prohibited. Not that there's people that would want to, but it is a pretty weak and disrespectful argument to stand on. This community is based on mutual understanding and collaborative efforts, and anyone that attempts to undermine these is a rightful point of mockery, and eventually a foul legacy of what we do not want to be as a community: it's honestly not in your best interest to be preemptively close-minded and overly controlling.
I will not argue or ask further, and you may do whatever you want.
It is originally a sound effect from Class Based Modification called DARKSTEP.wav (I have been in charge of sound design for CBM for many many years), later on taken by MM8BDM (where I am credited for sound effect assistance).
I would not like to be associated with this mod either, so please remove it and find a suitable replacement for it.
Your "terms of use and agreement" within the mod's pk3 file (lol a doom mod with tos) are not legally binding, and frankly are disrespectful after taking other people's work and calling it yours, and then attempt to prevent those people from exercising their legitimate ownership over them by rejecting the right to remove them.
================
Not to mention your attempts at making it seem like modifying this mod's content is prohibited. Not that there's people that would want to, but it is a pretty weak and disrespectful argument to stand on. This community is based on mutual understanding and collaborative efforts, and anyone that attempts to undermine these is a rightful point of mockery, and eventually a foul legacy of what we do not want to be as a community: it's honestly not in your best interest to be preemptively close-minded and overly controlling.
I will not argue or ask further, and you may do whatever you want.
For sure, the READ-ME file inside this WAD project hasn't been modified for over 3 years since when i got permissions from a mapper named Rozark to add it into The Nano Tower. Version V10A of The Nano Tower also took 2 years to be made and i wasn't focusing that much on the READ-ME file since i make the WAD alone and was more worried with its content than anything else, i ended up forgetting about it.
September. 22, 2024, 7:51 AM (Edited by Reincarnation Mark 1)
The Nano Tower
Gh said:
!👑! ☭ Angelius ☭ !👑! said:
#2 - All weapon sprites from Mega Man 1 to Gamma Mark 2 and even cut scene weapons were remade by (TNT/TNTPT) Striker, they are simply superior than their vanilla counterpart.
Comes off as pretentious.
Not so much once you consider what of "innovative" the modding community of this game has done on the past few years. The Nano Tower is meant to be different and to change perspectives which can bring new players to the game which is also something i don't see too often. MM8BDM itself is a good Doom mod that has brought a lot of new players with V6A considering it brought tons of content and innovative boss fights, but when it comes to the Multiplayer modding community, its stagnated. One good example is how so many veterans have left this game, the majority of them stating the same thing "the game doesn't change" so i did this which is different. I hope that there are some open minded peoples who will understand what i am talking about, other than that, i cannot help anyone out with that.
September. 21, 2024, 8:00 PM
The Nano Tower
PinkRoboBlaster said:
I have some things that I dislike about this mod, but the major one is the fact that it FORCES you to use the run button to move at a bearable speed. I don't think it needs to be said, but NOBODY uses the run button. Please don't force it onto people.
The Nano Tower map is also pretty boring, seeing as there's like nothing to do, unless I'm missing something.
The Nano Tower map is also pretty boring, seeing as there's like nothing to do, unless I'm missing something.
About the running button, this will probably be changed on the Test 23 version because some keyboards does not allow more than two keys being pressed at once and that is the unique reason as to why i am going to change it, the majority of major triple A games actually forces it onto people like COD, Battlefield and many more so i don't see why this would be a problem.
About the map, i guess you didn't read the thread or the help menu inside the mod, The Nano Tower is made to be a multiplayer experience as many other maps around the community also does the same. However, i can understand that the community isn't too attracted by this type of mod anymore, i am still keeping it for the nostalgia and also because The Nano Tower has some huge amounts of work put into it alongside with The Fog Guardian class.
September. 21, 2024, 5:40 PM
The Nano Tower
Trillster said:
This project doesn't really qualify as a proper expansion (additional map pack + additional weapon pack + additional skin pack combo), so I've moved it to gameplay conversion.
That is all right, i am not gonna lie this is the first time i use anything forum related, way too used to Discord to do my stuff. Thanks for moving it to the proper category.
GregdotEXE said:
!👑! ☭ Angelius ☭ !👑! said:
Q: Why it isn't possible to play as The Fog Guardian in maps that aren't The Nano Tower?
The only problem with this mod is that the map pool is incorrectly too small. The Fog Guardian can easily fit on maps like MM2DW1 and should be allowed as such.
Not only because of that, its also because The Fog Guardian is way too strong and it should be only played in The Nano Tower, i believe Vanilla maps are going to be more used for other game modes.