MM8BDM Forum
July. 6, 2024, 6:33 PM
Side Swap
If poor team spawns have got you down, look towards this addon for relief. Side Swap is a gameplay modifying addon that modifies 2 team LMS to use the typical ruleset of a game like Valorant or CS.
With Side Swap, players swap teams at half-time so that each set of players can play from both sets of team spawns equally. This addon also implements the overtime and sudden death scenarios that typically comes with those games, the former requiring you to win by 2 rounds and the latter being a final winner takes all round.
By default, this addon has teams play out 2 sets of overtime and if no winner still, then sudden death is entered. However, server hosts can also modify the amount of overtime sets played using the following server setting:
Use a value of -1 for infinite overtime until a winner arises (the preferred setting for competitive play).
This addon requires Zandronum 3.2 and only works for 2 team LMS with a win limit greater than 1.
Download Here!
With Side Swap, players swap teams at half-time so that each set of players can play from both sets of team spawns equally. This addon also implements the overtime and sudden death scenarios that typically comes with those games, the former requiring you to win by 2 rounds and the latter being a final winner takes all round.
By default, this addon has teams play out 2 sets of overtime and if no winner still, then sudden death is entered. However, server hosts can also modify the amount of overtime sets played using the following server setting:
trill_ss_sv_overtimeCap
This addon requires Zandronum 3.2 and only works for 2 team LMS with a win limit greater than 1.
Download Here!
July. 6, 2024, 6:24 PM
Ping Button
Although Zandronum has voice chat now, some folks may still prefer to have it off. In that case, this addon's a good compromise for allowing teammates to communicate well. Ping Button is a quality of life addon that implements every Apex / Valorant player's favorite solo-queue form of communication, the ping system.
By typing pboptions in the console, you can bind five new keys for various pings. The following ping types are provided: a basic location ping, another for an alert / danger ping, one for a heal ping, one for an enemy missing ping, and another for a locate allies function.
Allies and spectators can see and hear these pings as an indicator of where you're at and what's going on. If someone's being too disruptive with their pings, you can mute them either via the pboptions menu or by using ignore_ping_idX in the console, with X being their player ID.
Download Here!
See here for adding class mugshot support if making custom classes.
By typing pboptions in the console, you can bind five new keys for various pings. The following ping types are provided: a basic location ping, another for an alert / danger ping, one for a heal ping, one for an enemy missing ping, and another for a locate allies function.
Allies and spectators can see and hear these pings as an indicator of where you're at and what's going on. If someone's being too disruptive with their pings, you can mute them either via the pboptions menu or by using ignore_ping_idX in the console, with X being their player ID.
Download Here!
See here for adding class mugshot support if making custom classes.
July. 6, 2024, 6:17 PM
Map Voting
Are you tired of not having enough agency over the map rotation? Let this addon save you from one too many trips to PAP03. Map Voting is a quality of life addon that implements Source game styled vote commands that you can type in chat at any time to vote for what the next map should be.
The ballot options are pulled from the server's map rotation with respect to the size limits of each map and whether or not the map has already been played. Players can customize how the voting display appears via typing mvoptions into their console to bring up the settings menu.
Download Here!
For mappers interested in adding map previews, see this tutorial page.
The ballot options are pulled from the server's map rotation with respect to the size limits of each map and whether or not the map has already been played. Players can customize how the voting display appears via typing mvoptions into their console to bring up the settings menu.
Download Here!
For mappers interested in adding map previews, see this tutorial page.
July. 6, 2024, 5:45 PM
SECTINFO Ultimate Doom Builder Scripts
If you've been out of the loop, SECTINFO is a file that can be put into the root of your map pack's PK3 to provide a location name for any given sector in your maps. These location names can be seen in teammate coop info, typed out by using the $location chat command, or queried by ACS. More details about SECTINFO can be found here.
Heavily inspired by Thunderono's SECTINFO tool, this set of scripts can be used with Ultimate Doom Builder to be able to generate SECTINFO definitions right inside of the map editor. Just like the aforementioned SECTINFO tool, these scripts also support creating Domination points. Additionally, as a bonus, there's extra scripts to easily add callouts to sectors or select all sectors of a given callout.
Download Here!
View Repository
Installation Guide
Heavily inspired by Thunderono's SECTINFO tool, this set of scripts can be used with Ultimate Doom Builder to be able to generate SECTINFO definitions right inside of the map editor. Just like the aforementioned SECTINFO tool, these scripts also support creating Domination points. Additionally, as a bonus, there's extra scripts to easily add callouts to sectors or select all sectors of a given callout.
Download Here!
View Repository
Installation Guide
July. 3, 2024, 8:08 PM
Jacob’s Skin Collection
Do not use media URLs from Discord, they're set to expire after a certain amount of time. Some of your images have already expired again. Use a proper image hosting service such as Imgur.
June. 22, 2024, 10:50 PM (Edited by Trillster)
Ghouls vs Humans Arcade
Ghouls vs Humans Arcade is an asymmetrical team-based class mod designed for TLMS and inspired by CutmanMike's original Ghouls vs Humans Doom mod.
In this mode, the human team is tasked with surviving the ghoul onslaught using any means necessary while the ghoul team looks to wipe out all humans before daybreak hits. The original gameplay is kept intact while twisted just enough to better fit into MM8BDM's environment, so fans of both games can find enjoyment in this iteration. Additionally, this mod is compatible with all of MM8BDM's weapon and map addons!
Screenshots
Credits
Download v3a Here!
June. 28, 2024, 8:18 PM (Edited by Trillster)
Project Thread Guidelines
Project Thread Guidelines
In lieu of a formal project submission process, all we ask is that you follow these suggested guidelines below. If your thread breaks too many of these guidelines, we may ask you to make adjustments to it.
Show, Don't Tell
People enjoy seeing projects much more than reading about them. Including screenshots or even videos in your thread makes it more appealing and better encourages people to give your project a shot.
Give Credits
If your project contains the work of others, please provide a list of credits in the project and / or thread. It's just the right thing to do, simple as that.
Discord =/= Storage
Don't use Discord as a storage location! If you use media embed links from Discord in your project threads, you will quickly see broken images and download links. Discord's media links expire after a certain amount of time, so they're not a good fit for forums. If you need to serve an image in your thread, Imgur is a tried and true staple.
Download Links
Making sure that your project is readily accessible goes a long way, so please keep an up-to-date download link in your project thread. Do not obscure download links behind Discord servers or anything of that sort. We personally recommend uploading your PK3 and WAD files to The Sentinel's Playground. This is the service most commonly used for hosting servers, so by uploading your files here, you make it easier for people to play using your projects.
Version Your Files
Whenever naming your project's files, add a version suffix such as "v1" or "v1a" then increment it for each new version after. Versioning your files helps people to know whenever your projects have been updated and helps server clusters such as TSPG differentiate different versions of projects.
Hosting / Playing Instructions
If your project has a more complicated load order, such as requiring multiple files in a specific order or requiring a specific map rotation, it can be helpful to provide instructions on how to get its load order right. Even further, you may want to consider providing and maintaining a server configuration that people can use to host servers more easily.
Modding Documentation
If your project makes use of DoomED numbers, ClassBase slots, CustomBar slots, translation IDs, etc, we ask that you please mirror your project to the wiki's Mod List. This is a spot where modders can document any information about their project that may cause it to conflict with other projects. By documenting this information, you make it easier for people to make compatible content!
In lieu of a formal project submission process, all we ask is that you follow these suggested guidelines below. If your thread breaks too many of these guidelines, we may ask you to make adjustments to it.
Show, Don't Tell
People enjoy seeing projects much more than reading about them. Including screenshots or even videos in your thread makes it more appealing and better encourages people to give your project a shot.
Give Credits
If your project contains the work of others, please provide a list of credits in the project and / or thread. It's just the right thing to do, simple as that.
Discord =/= Storage
Don't use Discord as a storage location! If you use media embed links from Discord in your project threads, you will quickly see broken images and download links. Discord's media links expire after a certain amount of time, so they're not a good fit for forums. If you need to serve an image in your thread, Imgur is a tried and true staple.
Download Links
Making sure that your project is readily accessible goes a long way, so please keep an up-to-date download link in your project thread. Do not obscure download links behind Discord servers or anything of that sort. We personally recommend uploading your PK3 and WAD files to The Sentinel's Playground. This is the service most commonly used for hosting servers, so by uploading your files here, you make it easier for people to play using your projects.
Version Your Files
Whenever naming your project's files, add a version suffix such as "v1" or "v1a" then increment it for each new version after. Versioning your files helps people to know whenever your projects have been updated and helps server clusters such as TSPG differentiate different versions of projects.
Hosting / Playing Instructions
If your project has a more complicated load order, such as requiring multiple files in a specific order or requiring a specific map rotation, it can be helpful to provide instructions on how to get its load order right. Even further, you may want to consider providing and maintaining a server configuration that people can use to host servers more easily.
Modding Documentation
If your project makes use of DoomED numbers, ClassBase slots, CustomBar slots, translation IDs, etc, we ask that you please mirror your project to the wiki's Mod List. This is a spot where modders can document any information about their project that may cause it to conflict with other projects. By documenting this information, you make it easier for people to make compatible content!
June. 19, 2024, 1:10 PM (Edited by Trillster)
Medal Guide
Medal Guide
Medals are back with a refreshed purpose! In an effort to make medals less restricted to few time events, we've retired a portion of the previous medals and introduced a new, generally attainable set of medals in lieu of them.
To help our administrators out, for any medal requests, please reach out through this Google form. Note that medals will not be awarded for events that never existed on the forums and will only be awarded for projects that currently exist on the forums and are compatible with at least MM8BDM V5.
MM8BDM Contributor Medals
Donator
Awarded for having donated to keep our website running.
MM8BDM V1 Contributor
Awarded for having contributed to MM8BDM V1.
MM8BDM V2 Contributor
Awarded for having contributed to MM8BDM V2.
MM8BDM V3 Contributor
Awarded for having contributed to MM8BDM V3.
MM8BDM V4 Contributor
Awarded for having contributed to MM8BDM V4.
MM8BDM V5 Contributor
Awarded for having contributed to MM8BDM V5.
MM8BDM V6 Contributor
Awarded for having contributed to MM8BDM V6.
Event Medals
Conductor
Awarded for hosting 3 planned, successful events (tournaments, collabs, etc.).
Architect
Awarded each time you win a mapping competition.
Architect (Runner-Up)
Awarded each time you place second or third in a mapping competition.
Blacksmith
Awarded each time you win a weapon / class making making competition.
Blacksmith (Runner-Up)
Awarded each time you place second or third in a weapon / class making competition.
Artist
Awarded each time you win an art competition.
Artist (Runner-Up)
Awarded each time you place second or third in an art competition.
Fighter
Awarded each time you win a tournament.
Fighter (Runner-Up)
Awarded each time you place second or third in a tournament.
Competitor
Awarded each time you win a competition featuring non-traditional types of play.
Competitor (Runner-Up)
Awarded each time you place second or third in a competition featuring non-traditional types of play.
Warrior
Awarded each time you rank first on either of Duel Hub's monthly leaderboards.
Enthusiast
Awarded each time you participate in a "for fun" event (collabs, event servers, etc.).
Expansion Medals
To encourage the creation of expansions (weapon, map, and skin pack combos) which can benefit all modes of play, contributors to an expansion will be rewarded with a unique medal upon that expansion's final completion.
Rockman No Constancy Contributor
Awarded for having contributed to the Rockman No Constancy expansion.
Mega Man Rock Force Contributor
Awarded for having contributed to the Mega Man Rock Force expansion.
DOS Reborn Contributor
Awarded for having contributed to the DOS Reborn expansion.
Content Creation Medals
Cartographer
Awarded upon having released 5 good faith effort* maps across any project.
Armourer
Awarded upon having released 8 good faith effort* weapons across any project.
Fashionista
Awarded upon having released 8 good faith effort* skins across any project.
Inventor
Awarded for contributing to a good faith effort* classes project.
Transformer
Awarded for contributing to a good faith effort* gameplay conversion project.
Innovator
Awarded upon having released 3 good faith effort* miscellaneous addons.
*Whether a piece of content qualifies as a good faith effort will be determined by our administrators upon reviewing your medal request. Generally speaking, we won't be too strict on this so long as your work has care and effort put into it and it's not just medal fishing attempts.
Medals are back with a refreshed purpose! In an effort to make medals less restricted to few time events, we've retired a portion of the previous medals and introduced a new, generally attainable set of medals in lieu of them.
To help our administrators out, for any medal requests, please reach out through this Google form. Note that medals will not be awarded for events that never existed on the forums and will only be awarded for projects that currently exist on the forums and are compatible with at least MM8BDM V5.
MM8BDM Contributor Medals
Donator
Awarded for having donated to keep our website running.
MM8BDM V1 Contributor
Awarded for having contributed to MM8BDM V1.
MM8BDM V2 Contributor
Awarded for having contributed to MM8BDM V2.
MM8BDM V3 Contributor
Awarded for having contributed to MM8BDM V3.
MM8BDM V4 Contributor
Awarded for having contributed to MM8BDM V4.
MM8BDM V5 Contributor
Awarded for having contributed to MM8BDM V5.
MM8BDM V6 Contributor
Awarded for having contributed to MM8BDM V6.
Event Medals
Conductor
Awarded for hosting 3 planned, successful events (tournaments, collabs, etc.).
Architect
Awarded each time you win a mapping competition.
Architect (Runner-Up)
Awarded each time you place second or third in a mapping competition.
Blacksmith
Awarded each time you win a weapon / class making making competition.
Blacksmith (Runner-Up)
Awarded each time you place second or third in a weapon / class making competition.
Artist
Awarded each time you win an art competition.
Artist (Runner-Up)
Awarded each time you place second or third in an art competition.
Fighter
Awarded each time you win a tournament.
Fighter (Runner-Up)
Awarded each time you place second or third in a tournament.
Competitor
Awarded each time you win a competition featuring non-traditional types of play.
Competitor (Runner-Up)
Awarded each time you place second or third in a competition featuring non-traditional types of play.
Warrior
Awarded each time you rank first on either of Duel Hub's monthly leaderboards.
Enthusiast
Awarded each time you participate in a "for fun" event (collabs, event servers, etc.).
Expansion Medals
To encourage the creation of expansions (weapon, map, and skin pack combos) which can benefit all modes of play, contributors to an expansion will be rewarded with a unique medal upon that expansion's final completion.
Rockman No Constancy Contributor
Awarded for having contributed to the Rockman No Constancy expansion.
Mega Man Rock Force Contributor
Awarded for having contributed to the Mega Man Rock Force expansion.
DOS Reborn Contributor
Awarded for having contributed to the DOS Reborn expansion.
Content Creation Medals
Cartographer
Awarded upon having released 5 good faith effort* maps across any project.
Armourer
Awarded upon having released 8 good faith effort* weapons across any project.
Fashionista
Awarded upon having released 8 good faith effort* skins across any project.
Inventor
Awarded for contributing to a good faith effort* classes project.
Transformer
Awarded for contributing to a good faith effort* gameplay conversion project.
Innovator
Awarded upon having released 3 good faith effort* miscellaneous addons.
*Whether a piece of content qualifies as a good faith effort will be determined by our administrators upon reviewing your medal request. Generally speaking, we won't be too strict on this so long as your work has care and effort put into it and it's not just medal fishing attempts.
June. 18, 2024, 8:30 PM
MEGA MAN ROCK FORCE (V3)
MEGA MAN ROCK FORCE EXPANSION
Maps
Fight in various modes on all 20 stages of Mega Man Rock Force in these arena takes on the stages.
Download Map Pack!
Skins
Fight as your favorite robot masters from Rock Force with this skin pack that can be put into your "skins" folder for use on any server!
Download Skin Pack!
Weapons
Rock Force's weapons are updated and compatible with Mega Man 8-Bit Deathmatch V6B! They can appear when using randomized weapons, when playing with LMS loadouts, and even in the Training Mode! Additionally, you can use these weapons alongside the MMRF map pack without randomized pickups for the true weapon and item layouts.
Download Weapon Pack!
Expansion originally led by Maxine and crew. These files and this thread have been updated with care by outside maintainers to keep the spirit of the expansion alive. All credits can be found in the files.
June. 18, 2024, 8:11 PM
Rockman No Constancy (v4)
Rockman No Constancy
Rockman No Constancy is a Mega Man 2 ROM Hack created by IKA originally in 2007 (as you can see above)! It features 8 new weapons and new tilesets for all the robot masters and Wily. This is an expansion for the hack, using its tilesets to create new maps and recreating the weaponry as separate packs that can be loaded together for a full experience.
Maps
Experience the stages of Rockman No Constancy in everyone's favorite FPS format! Includes map previews for my Map Voting addon.
Download Map Pack!
Skins
Fight as the visually changed Rockman No Constancy robot masters with this skin pack that can be put into your "skins" folder for use on any server!
Download Skin Pack!
Weapons
The classic RNC weapons, compatible with Mega Man 8-Bit Deathmatch V6B! They can appear when using randomized weapons, when playing with LMS loadouts, and even in the Training Mode! Additionally, you can use these weapons alongside the RNC map pack without randomized pickups for the true weapon and item layouts, including all the RNC styled pickups.
Download Weapon Pack!
Campaign
Combine all of the files above alongside the campaign file below to unlock a brand new single-player chapter! Play through the RNC story in Deathmatch format with a few twists, including a custom boss fight to finish it out.
Download Campaign!
This expansion was originally led by Maxine and crew. These files and this thread have been updated with care by outside maintainers to keep the spirit of the expansion alive.